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Wednesday, 8 February 2012

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[AMMENDED INSTRUCTIONS FOR FREEWARE VERSION]





SEE THE INTERNET SECTION TOWARD THE END


ChesStat.DOC


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Except for the Freeware version(InetChes.exe), ChesStat.exe is


Copyrighted by Michael D. Sperry, Sr. and cannot be distributed without


his express permission. Orders should be accompanied by a


check or money order for $4 (includes shipping) made to


Michael Sperry, CEO of S.I.S. at 706 Sycamore Pl., New


Orleans, La. 70118. Questions may be directed to


Zorro16@new-orleans.neosoft.com (on internet).


The disks are not copy protected and the files thereon can be


copied to a hard disk or to backup floppies with the standard


DOS commands. Copy all of the following files from the program


disk into a directory named CSTAT which must be only one


branch from your root directory. (CCSTAT).


N/AChesStat.lha


N/Alha.exe


N/Ainstall.bat


N/A FOR FREEWARE


The next step is to change to the directory CCSTAT and


then type install and [Enter]. The install batch file will


unarchive the program and data files.


The following files should be present in the CSTAT directory after the


install program is finished. Additional files may also be present.


1. ChesStat.EXE - The EGA and VGA program version.


. CONVERT.DOC - Convert program documentation.


. CONVERT.EXE - Program to convert algebraic text single


or combined files to ChesStat.gms format


in a batch run mode.


4. CONVALGB - Overlay file MUST BE IN CURRENT


DIRECTORY!!! when executing CONVERT.EXE


5. CHESSTAT.DOC - This file


6. README.DOC - Last minute updates. (May or may not be


present.)


7. ENDGAMES.GMS - See the ENDGAME STUDIES section.


8. COMBINE1.GMS - Approximately 100 Selected Games.


. COMBINE.GMS - Approximately 75 Selected Games.


10. ANALYSIS.GMS - Selected Analyses


11. FISSPA.GMS - Fischer vs Spassky, 1!


1. SPANNER.EXE - A terminal program for Chess by Phone


1. SPANNER.DIR


14. SPANNER.DEF


Indicates copyrighted material, all right reserved. The rest


are shareware.


ChesStat.doc - ChesStat is provided with help screens which


are available by pressing the F1 key when the help available


message is displayed at the bottom of the screen. These, plus


the tips provided herein should be sufficient to begin


quickly.


1. ChesStat runs much faster from a hard drive, and can


access an unlimited number of games as long as they are


all in the same directory. ChesStat is limited to


approximately 17 games simultaneously from a 60K floppy


drive. Note that combined files (those with many games


combined) load and are analyzed faster than the same


number of games in separate files. Things really zip if


the files are put in a RAM Drive, or if there is a 104K


Disk Cache in use.


. The ANSI.SYS driver should be installed in CONFIG.SYS


prior to starting CSTATE. See your DOS Manual for


instructions to invoke ANSI.SYS.


N/A . To start ChesStat when the program is in the same


directory as the game files [the current directory only]


type ChesStat and [Enter].


N/A 4. To start ChesStat with the files in the current directory


and the program on a different drive or directory, type


[DRIVE][PATH]ChesStat and [ENTER]. Example


CCSTATChesStat.


5. The Main Menu appears, along with the title screen.


Examine the options shown by the Main Menu. This is the


central control screen, and you must pass through it to


switch between the options shown. Be careful not to press


the [Esc] key here unless you wish to EXIT the program.


Help is available by pressing the [F1] key.


a. The Entry Mode allows manual entry of games and


loading of existing game files. Help is available


by pressing the [F1] key. As many as 100 games can


be loaded (F), depending on available memory, each


appended to the growing group. The group can then


be saved (F10), or the individual files archived


(F5). Only the last game appended can be modified


once the group is formed. Unwanted games can be


marked, and will not be saved with the group. The


option to save each game individually is prompted


as each game is marked (F5). Either enter a file


name at this point or press [Enter] to abort the


individual game save. Games can be scanned at the


users preferred speed. The Help Screen shows all


control key assignments. Note that [Ins] and [Del]


play a major role in stepping forward and backward


through moves.


ChesStat is Mouse compatible in all entry modes.


The left button selects a piece to move (under the


cross hairs) and also drops the piece under the new


cross hair position the second time pressed.


Pressing the left and right buttons at the


same time takes back a move. Pressing the right


button alone makes the next move, if one is already


recorded.


You can jump to any move number in a game by


hitting [Alt-J] and the by entering M7 where 7 is


the seventh move of the game.


N/A b. The Analysis Mode has two important differences


from the Entry Mode.


First, the load command [F] is dramatically


different. It will only load those files in which


there is a POSITION identical to the one shown by


the game board AND which comply with the FILTER


criteria selected by the user after pressing [F].


The program will look for the specified letters or


numbers in the combinations given which match any


portion of the information stored in the relevant


fields of the database. For example If the user


specifies SIC in the opening field, the program


will search and find all SICILIAN games which also


contain the position of the game board, regardless


of move number. It will also find all SICK


openings with a matching position, because SICK


contains SIC. Similar criteria apply to the other


filter fields.


To bypass a field (no criteria) just hit [Enter]


when the cursor reaches the field and leave it


blank. Any criteria in any field will further


reduce the number of matching games.


The ratings field is special. If you wish to find


all games played between two GMs with ratings


between 700 and 750, regardless of position or


opening do the following


Press [Alt P] in the analysis mode to toggle the


Ignore Position? message to read YES. Note that


this must read NO when searching for a displayed


position match.


Press [F] to initiate the search load.


Press [Enter] as many times as it takes to reach


the White Rating.


Enter 700 750.


Press [Enter] until you reach the Black Rating


field.


Enter 700 750.


Press [Enter] through all of the remaining fields.


The program will do the rest.


Note that if more matches are found than memory can


hold, the remaining matches can be examined by


again pressing the [F] key. This process can


continue indefinitely until no more matches are


found, or you cancel by pressing [Alt R].


N/A c. The Tree Mode


The second Major feature of the analysis mode is


the Tree Mode. If two or more games are loaded in


the analysis mode, pressing the [F] key will


toggle between the Analysis Tree Mode and the


Analysis Data Mode. The Tree mode shows the next


move variations from the game board position, AND


the game numbers where each variation can be found.


Jump to the game number of the variation you like


([Alt J] then G7 [Enter] for Game 7), then toggle


back to the Data Mode for a look at the Stats!


d. The Position Mode


The Position Mode can be used to setup a position


for a database search. Help is available with the


[F1] key. Piece entry is fast and easy, and is


adequately explained by the Help Screen.


N/A Endgame Studies


A number of endgame studies are provided free. The format


for storing the free studies allows searching for


specific piece counts, and placements. The Ignore


Position flag should be set to YES if an exact


position match is not required. Note that the field names


do not exactly comply with the data stored in them for an


endgame study.


Board Printouts


Before starting CHESSTAT you must load the GRAPHICS.EXE


program, which is one of the supplemental programs


provided by with DOS. Use the following procedure to


print a position


1. Invoke GRAPHICS.EXE from your DOS directory.


. Invoke ChesStat.


. Select the position of interest in the usual manner.


5. Make sure your printer is in the IBM graphics mode.


6. Hit your Print Screen button(s).


APPLIED TO InetChes.exe


Chess by Modem


A recent addition to InetChes includes the ability to


play over the phone with a friend who also has InetChes .1.


A Chat feature is included which allows messages to be


exchanged during play. (The Internet connection will be discussed


later.)


To access these features, you should follow this


procedure.


1. Call your friend using Spanner. To do this,


the called person must set his modem in the auto-


answer mode by typing ATS0=1- [ENTER] after


starting the terminal program. The caller must dial


through his terminal programs dialing procedure.


Once the modems are synchronized, establish that


you can see each others typing ([Alt E] usually


outs you in a mode where you can see your own


typing too). Then, type [ALT-U] to access the batch file


CHESSBAT.BAT which executes InetChes.exe.


NOTE ONE PLAYER SHOULD PERFORM THIS PROCEDURE AT LEAST FIVE


SECONDS BEFORE THE OTHER.


The program will first try to determine if the communications


is full duplex or half duplex. One end will experience 5


seconds of a RED field left of the chess board. This is normal


and shows the connection is present. Two programs doing this


simultaneously on each end may convince each other there is an


echo when there is not. If problems in communication become


apparent, one user should exit and re-start.


N/A . Change to the directory containing ChesStat and


execute ChesStat.


. At InetChess Main Menu, strike M for Modem


setup. Enter your Comm Port number.


N/A 4. From the Main Menu, access the Game Entry Mode


[F4].


5. Initiate the Chat Mode by pressing the space bar,


tying your message and then [ENTER]. You should


establish who will play white. The Black player


MUST IMMEDIATELY place his pieces at the bottom of


the board using [Alt-V], otherwise the moves will


not synchronize.


6. Begin Play, and Enjoy the game!


7. The program checks the position on each board and will


initiate automatic error recovery if the boards get out of


synch. If you suspect a move has been missed, just do nothing,


and the program will slowly retract moves on the computer with


the most moves made until the boards match. Note that this may


have the effect of retracting one or more of your moves, so


watch out for it.


CLOCKS


The clocks start when playing by modem as white makes his first


move. To toggle the clocks on and off, just hit the T key. Note


that the clocks are reset by the board reset command [Alt R], but


reset must be done by both computers.


INTERNET PLAY! INCLUDED WITH FREEWARE VERSION


Edit the file spanner.dir with a text editor to include your


internet access number.


Run Spanner.exe and type [ALT-P] to enter your connection


parameters. N,8,1 connection is required, but the baud rate,


communications port and modem strings are variable according to


your system. After entering the correct info type the F7 key to


save it.


In Spanner, [ALT-D] shows the directory. Enter the item number for


internet, or enter the number manually.


After logging onto internet using the ANSI TERMINAL SETTING, type


alk name@address to initiate the internet chat mode. After


connection is established, confirm that you can converse with your


opponent by typing hello name. Now would be a good time to settle


who will play black and what the time control will be. Remember


black must type [ALT-V] inside of InetChes to put his black pieces


on the bottom.


From here on out, play will be as described in the Play by Modem


Section above. Expect a few more beeps, delays and automatic


position synchronization retractions because of the inherently


flaky nature of Internet communications.


APOLOGIES


InetChes may freak without both a white King and a Black


King on the board. In the position mode, its OK to temporarily


have two Kings of the same color, but there should be at


least one. So, always place the King in its new position


first, BEFORE DELETING IT FROM ITS ORIGINAL POSITION!





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